

There are four item boxes in the dummy and five in the final.The dummy's item boxes are closer to their Mario Kart 64 design.It appears to have been manually edited out using an image editor. The finish line banner's shadow appears to be glitching the floor texture in the dummy.Mario is racing against himself, something not possible in the final game.The image is from an early version of Mario Circuit, and the differences are as follows:

The image was originally rotated 90° clockwise, but has been rotated for ease of comparison. This image is used as a placeholder for the giant screens found in those courses, until the game replaces them with other data.

This graphic is also found on Mario's Standard Kart in the unused banner model, and it also matches with prerelease footage from E3 2010.Ī dummy image that appears in two track archives: Neo Bowser City/Koopa City and N64 Luigi Raceway. The early version doesn't have the gray ring that surrounds the red "M", and it also doesn't have mipmaps. The first one featuring the letters "L" and "R" can be found in many archives, while the second is only found in a single archive.Īn early version of Mario's emblem can be found in /Kart/Emblem/emblem_mr/emblem_mr.bctex in the RomFS (the final version is in the same directory, albeit named emblem_mr.bcmdl instead). They are 32x32 pixels each, whereas the final emblems are 64圆4. Two dummy textures for character emblems.
